ORIGINALLY PUBLISHED IN LIMA NEWSLETTER APRIL 1991 ^^^^^^^^^^^^^^^^^^ CHAMPIONSHIP BASEBALL: ^^^^^^^^^^^^THE BEST OF THE MBX SYSTEM GAMES ^^^^^^^^^^^^^^^^reviewed by Charles Good ^^^^^^^^^^^^^^^^^^Lima Ohio User Group By their very nature, reviews of game software tend to be very subjective. With a review of "functional" or "productivity" software, the reviewer should be able to describe what the software does, and the review reader should then be able to judge if the reviewed software will fit the reader's needs. A game review isn't so easy. Game reviews are based mainly on how much the reviewer "enjoys" the game or how much "fun" it is for the reviewer to play the game. One person's "fun" may be "boring" to someone else. I have, for example, seen in exchange newsletters both rave and very nasty reviews of the SUPER MARIO BROTHERS 99/4a game advertised in recent issues of Micropendium. Thus, readers of this review may have reservations about my claim that, for me, CHAMPIONSHIP BASEBALL is the most fun of any of TI's officially released game modules. The only TI action game that comes close, in my opinion, is Thorn EMI's TENNIS. But this is not an official TI product. Unfortunately, very few readers will ever get a chance to really dispute my claim. You can only play CHAMPIONSHIP BASEBALL if you have an MBX system, and very few 99/4a enthusiasts have ready access to this piece of hardware. Thus, although CHAMPIONSHIP BASEBALL can still be purchased brand new in TI factory sealed containers (L.L. Conner has new modules for $15), most readers will just have to accept my word that this is a really neat game. For those of you who would like to SEE what you are missing, the Lima User Group has a VHS video tape demo of all the "MBX system required" software. Any user group of individual member of the Lima Ohio UG can obtain this video by sending a VHS tape and $1 return postage, or by sending $5 to me at P.O.Box 647, Venedocia Ohio 45894. CHAMPIONSHIP BASEBALL uses all the special features of the MBX system, including voice recognition and all the special knobs and buttons on the MBX joystick. It is a two player game that requires two human players. There is no option for a single player to "play against the computer". The at bat player uses the MBX joystick to swing the bat and to control base running. The fielding player uses voice recognition and/or the MBX keypad to control pitching and the fielding of batted balls. The game is accompanied by very realistic sounds (from the monitor speaker) and voices (from the MBX control box speaker. The umpire's voice is particularly realistic. He says "foul" and "ball" at the appropriate times. He raises his right hand and says "steeerike" when the pitcher throws a good one. When a strike out occurs, the umpire says "Strike three, yerrr out." When a fly ball is caught or a runner is tagged out, the umpire says "ouuut". You have to hear this ump to really appreciate his neat vocalization. When a game starts you hear the song "Take me out to the ball game," and the fielding team walks out of the dugout to their fielding positions. The first batter then walks out of his dugout, assumes his position in the batter's box, and the umpire says "play ball". All of this initial player movement is shown on screen. The defensive player uses the MBX keypad to throw pitches, first selecting a speed (slow, medium, or fast) and then selecting the type of pitch. Pitch types can be either curve or fastball. If the pitch is a fastball, the defensive player can aim for the inside, middle, or outside of the plate by pressing the appropriate spot on the MBX keypad. To throw each pitch requires two presses of the MBX keypad (speed, then pitch type). If the batter takes the pitch, the defensive player says "pitcher" into the MBX microphone to have the catcher return the ball to the pitcher. If the ball is hit, the defensive player speaks into the MBX microphone the name of the player who should field the ball. If necessary, the defensive player then speaks into the MBX microphone the fielding position to which the fielding player should throw the ball. "Shortstop" followed by "first" might be used to throw out a batter. The following fielding positions are accessed with voice recognition: pitcher, first, second, third, hone, shortstop, left, right, and centerfield. To tag a runner it is necessary to do more then just throw the ball to the fielder nearest the runner. The defensive player also ha to press the TAG button on the MBX keypad. Although voice recognition is fun, it is not always accurate. Sometimes the computer misunderstands a spoken command and throws the ball to the wrong fielder. The MBX keypad provides an accurate alternative to verbal control of who has the ball. The keypad has a diagram of the playing field with all nine fielding positions indicated on the diagram. The defensive player can press the keypad to indicate who should field a batted ball or receive a thrown ball. The keypad can be used in addition to voice recognition to control fielding, or the voice recognition option can be declined at the beginning of the game and all fielding can be controled from the keypad without worrying about the inaccuracies of using the MBX microphone. All offensive play is controlled with the MBX joystick. To swing at a pitch use the trigger (comparable to the fire button on most joysticks). The force of the swing is infinitely variable using the knob on the top of the joystick arm. Clockwise adds power but makes it less likely you will actually hit the ball with your swing. Turning the knob fully counterclockwise produces a bunt. This knob turning can be done between pitches in a way that is hard to observe by the defensive player. Once you hit the ball can try for extra bases by pushing the joystick arm forward. As long as you push the joystick arm forward the batter (or lead runner) will advance around the basepath. Be careful or you will be tagged out! You can make the lead runner slide by pushing button #1 on the joystick. You can also make the lead runner "lead off" by pushing the joystick arm forward and then releasing it. This leads to all kinds of interesting possibilities. The pitcher can try to pick off the "leading off" lead runner, who must hustle back to his base by pulling the joystick arm back (toward you). The "leading off" runner can try to steal a base (ending with a slide by pushing button #1). The defense responds with a quick throw from the catcher or pitcher to the appropriate base that may result in the "stealing" baserunner being tagged out or caught in a rundown. This sort of creative base running (leading off, attempting to steal) adds a great of excitement to the game. CHAMPIONSHIP BASEBALL is the only MBX software module that takes advantage of virtually all of the special features available with the MBX system. In graphics, excitement, and special features it is comparable to many of the better sports games available for the Nintendo game system. .PL 1