ORIGINALLY PUBLISHED IN LIMA NEWSLETTER FEBRUARY 1990 ADVENTURE WORD LIST By: Andy Frueh, Lima UG I know that there are several (quite possibly hundreds or even thousands) of adventure games out there for the TI. Public domain, fairware, or commercial, they are all usually pretty hard to solve. Most simply have screens of text, and almost all uses some kind of text command. The problem is figuring out what words are "legal" to the game. For disk-based games, this can usually be done using a sector editor and looking at the programs' internal list. However, these adventures can differ. For this reason, I have compiled a list of actions, and the most popular words used to accomplish the job. These are all simple, one-word commands, and any nouns (such as objects, jewels, ect.) are left out. Note that while Scott Adams adventures only require a verb + noun commands, such as LOOK BOX, some games are more complicated. In INFOCOM games, you have to LOOK IN THE BOX, LOOK AT THE BOX, LOOK UNDER THE BOX, ect. This list includes only verbs such as GET, WEAR, LIFT, and excludes prepositions such as AT and OF. ---------------------------------------------------------------------- Action Command(s) ---------------------------------------------------------------------- Pick up PICK UP, LIFT, CARRY, HOLD, GET, WEAR, TAKE Move around MOVE, GO, SWIM, CLIMB, WALK, RUN, THROW, RIDE, DRIVE Examine EXAMINE, LOOK, GO, READ Manipulate PRESS, PUSH, PULL, HIT, THROW, SWITCH, FLIP, TAKE, GET, DROP Misc. CHANGE, BECOME, EXPLORE, SAY, SPEAK, WRITE, LISTEN, HEAR, WATCH, SMELL, TASTE, EAT, LIGHT, UNLIGHT, BREAK, TIE, ASK, MEMORIZE, SHOOT, SEE, PUT ---------------------------------------------------------------------- This list is by no means complete. Different games will have several different commands, depending on the theme. For example, the Enchanter saga from INFOCOM uses spell names as commands. To demonstrate, REZROV THE BED, will cause the Rezrov spell to act upon the bed. These words are just meant to be a popular list of words that are universal to most games, and may help you come up with alternative words. When GET doesn't work, try LIFT or WEAR.