.IF DSK1.C3 ^^^^^^^TEXTWARE, SOFTWARE, and ELSEWHERE ^^^^^^^^^^^^TI Happenings ^^^^^^^^^^^^^^^^by Jack Sughrue One of the delightful things about doing these columns each month is setting the time aside to read the new books and magazines and try out the new software. So often we fall victim to the "I would love to do more ___________ ____________, but I just can't seem to find the time" syndrome. Well, with having to "do my duty" for M.U.N.C.H. every month, I must do my duty and read that book, play that disk, stick in that cartridge. And get lost in the make-believe world of computerhood. (All of us have our own forms of suffering. I just choose the painless ones.) And, as I also choose what I wish to review, I have been choosing not to waste my time reviewing stuff I wouldn't recommend. (Unless I slip into a foul mood and my Irish ire rises.) So, another recommendation tonight. And from an old friend, the Howard W. Sams Co. (4300 West 62nd Street, Indianapolis, Indiana 46268). The Sams's combo packs are popular with many TI owners because they contain the books with the tapes of all the programs in the books. Books and tapes can also be purchased separately. (Their latest catalog are in most user-group libraries and worth looking at.) TI-99/4A GRAPHICS AND SOUNDS by Timothy Orr Knight (probably the richest young book-writing programmer in America today) is another excellent SAMS' combo. The book contains 37 programs, 5 of which can only run in BASIC. The other 32 can run in Extended or regular. At first glance,, one feels it is a lesser work than the COMPUTE! book of similar title. Second and third glances (and a little hands-on follow-along) will soon prove that this book is a wonderful tutorial, that the mini programs can easily be built into some wild and wonderful subroutines, that Mr. Knight has provided yet another superb book for us TI owners. This is a great book for the novice who has gone beyond the manual. It is an equally fine book for the advanced programmer. This book could easily be renamed BASIC TRICKS FOR THE TI-99/4A, except that it is already a title for another SAMS book we'll be reviewing in the future. Meanwhile, back at the console - the wizards and warlocks gone, the alien spaceships gone, the eat-em-ups and shoot-em-downs gone - we're left with this computer staring us in the face and little to do. Well, you've created a "guess the number" game and you've tried a graphic stick figure dancing across the screen and you've had your name scroll up the screen two million times and you've put together five successive musical notes. All for the good. This book, however, lets you move into the big time (not BIG TIME or even Big Time, however). You do not do quantum leaps. This is a steady one-at-a-time approach that opens up that creative door and lets your imagination roam free. Each of the mini-programs does a single thing (make a diagonal line, random dots, circles, triangles; create random periodic noises, white noises, up and down (swooping) sounds; develop basic animation techniques, sound techniques; draw three-dimensional and multiple combination graphics; learn how to downward scroll, horizontal scroll, change characters; and more) and does it well. The end result is a compiled set of skills that lets you apply the learned information readily to numerous situations. (Do you remember the first time you changed the screen color on a simple program you wrote? Remember how proud you felt? How excited? These programs let you re-experience that kind of pride and excitement at a little more advanced level. Constantly I found myself saying, "Oh, neato. Now I get it." This is a good book (and better combo pack). And it has a bit more than other similar books. It has an appendix that list the color codes, the ASCII codes, the character sets and codes, the pattern identifier con ersion, and a very comprehensive list of musical frequencies. If this book is near your computer, you'll never need to rifle through manuals looking for quick references again. (As a matter of fact, quick reference guides containing these pieces of information sell for $3.95 in card form.) The book alone is $9.95. The tape is $7.95. The combo pack - in a nice, hard, book-look container - is $16.95. I'd recommend either the book or pack, as the tape alone does not contain the valuable written tutorials. As a mention, I happen to have bought all the SAMS' books published to date (10, I think, off hand). They are all excellent. Each does what it sets out to do and does it well. Can one ask any more of anybody? If you own lesser computers (Apple, whatever), SAMS also publishes some excellent books for them, too. The next time you go to a bookstore that carries TI stuff, look for the SAMS' books. If you have enough money, buy any or all. Then notify your user group that SOMEBODY somewhere is carrying TI books. This is so weird. Here we are in the throes of an incredible deluge of great software, mostly through Fairware, but we have dwindled almost to nothingness in textware. And in those magazines who still publish but no longer support us (FAMILY COMPUTING, COMPUTE!, etc.). Don't support them and don't support their advertisers without writing to the advertisers first and expressing your displeasure at being treated so abominably. I can't help feeling that a massive letter-writing campaign to these magazines would not have a turn-around effect. It worked once with COMPUTE!. It could again. Fight! [AUTHOR NOTE: There wasn't enough fighting for FAMILY COMPUTING or, eventually, for COMPUTE! So they're no longer available for us. However, we do have MICROpendium and TIBITS and ASGARD NEWS and all those wonderful newsletters still being published.] Fight! (by supporting what we do have) [Jack Sughrue, Box 459, E.Douglas, MA 01516] ********** If any newsletter editor prints these articles, please put me on your mailing list. Thanks - Jack €ˆ€АˆŽ•ŸЉееееееееее€Ž